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Diffusion-Based Material Regularization for Physics-Based Inverse Rendering [ECCV 2026]
Physics Based Differentiable Rendering A Comprehensive Introduction
Efficient and Differentiable Shadow Computation for Inverse Problems. In ICCV, 2021.
Differentiable rendering example using Open3D 0.17 and Mitsuba 3
[CVPR 2023] Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination
Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
Poster 62. Physics-Based Inverse Rendering Using Combined Implicit and Explicit Geometries
NeRF as a Non-Distant Environment Emitter in Physics-based Inverse Rendering [SIGGRAPH 2024]
Fast Differentiable Transient Rendering for Non-Line-of-Sight Reconstruction
EGSR 2026: Differentiable Radiosity for Inverse Rendering
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Last Updated: August 14, 2026
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